RawImage with render texture not working on AVP

Hi all,
There is a RawImage on my UI, and its RenderTexture is linked to a new 3D Camera. This Camera displays our 3D model. When I tested it, it was well in the Editor, but it was not displayed in the AVP ( including bounded and unbounded volume)

Did polyspatial support this?

You have to automatically Render the camera in a Update loop.
In visionOs cameras do not render automatically.
Just create a small script on your render camera

void Update()
    {
        if (Application.isBatchMode && m_Camera)
            m_Camera.Render();
    }
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As @GabrielTargo says, you have to render the Camera manually. There’s some more information in the documentation.

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