I would like to instantiate a character from a random point, on a terrain. the only problem is that i won’t know how high my terrain will be at that spot. my thought was i could ray cast from a point above the terrain so that I could take the raycasthit.point, and create the player.
the problem is i can’t figure out how to ray cast without a camera (It may not even be possible)
so If someone could tell me how or link me to some documentation that would be great.
And if there’s some other/better way to do this, I would definently try it.
thanks