Apoligies if this is something simple, im fairly new.
I have a raycast set to go between point A and point B… however upon testing i can see that it is detecting things much further than point B, by roughly an extra 50% distance… it also detects things behind point A, and above/below these two points as well…
Forgive me if this is something simple, i was just under the impression that the raycast should stay strictly between point A and B ?
I have a line renderer set between the same points and it works perfectly further adding to my confusion with the raycast.
Thanks in advance ![]()