RC1 - no error message from JS where C# version moans

I have a little app in progress that uses both languages.

In RC1 it seems that in the input fields .value is obsolete now, and gots replaced by .text

The C# version gives me error messages about this. The JS version not. Is this intended, and .value should still work in JS? Or is this a bug?

Nothing to do with languages; UnityEngine.UI.InputField does not have any property called “value”, and JS won’t change that. Always use #pragma strict when using JS, in order to catch compilation errors.

–Eric

Ah, i see. I forgot that i had to turn off #pragma strict to get the script working with a external C# file dialogue. So no bug, but intended because i have no #pragma strict in the code anymore.

Thanks Eric :slight_smile: