Hoping someone from Unity can chime in. I’m on 4.6 RC1 on OSX.
I posted another thread about the Ui sometimes vanishing after hitting stop but I’m not sure this is related because I keep getting theses errors in the log only sometimes. The behaviour is erratic to say the least.
Basically, I have a Canvas that has a Panel inside. Inside the Panel there are Buttons.
So basically its Canvas → Panel ->Button. How much more simple can you get ?
But after pressing some of my buttons randomly with the mouse (in Play mode) and hitting stop, Unity sometimes gives me 49 errors some of which you see in the screenshot provided…
Trying to add Button_Continue (Unity Engine.UI.Image) From rebuild list while we are already inside a rebuild loop. This is not supported.
Trying to remove Button_Continue (Unity Engine.UI.Image) From rebuild list while we are already inside a rebuild loop. This is not supported.
etc… yada yada.
Its just random. It might have a connection with the Ui disappearing but unsure at the moment…
I’m just astonished why simple buttons gives these errors after 21 Betas and no one spotted this… Hoping its just something I’m doing wrong on my side, but the project is empty and only has UI…
If you could would you be able to submit a bug report on this? I’ve tried created a simple case (on both mac and windows) of just Canvas->Panel->Button and after entering play clicking around on the buttons hitting stop, i’ve not been able to get the same error messages.