Re-assigning material on an imported model

Ok, so I’ve got a model that I made in Blender and then imported into Unity. The model has around 5 different materials. I’ve got the materials all pretty much working (had to manually set the texture for each one) but one thing I haven’t been able to figure out is how to change a material of an already imported model.

I.E. My model has a “skin” material that is just a simple diffuse, but I downloaded a much nicer looking material from the asset store and want to replace my model’s “skin” material with the downloaded one. Is there a way to do that? I found a few answers where people were changing materials from within scripts, but I’d much rather just do it in the editor.

Under inspector of your model. Click the little circle on the right, then you can change the material.

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