Re-packaging failed when exporting android project as google android project

Hello,

I need help again. I am adding admob to my game for that i need to export the project as google android project. but when i click on export it gives me error saying re-packaging failed and the following the full error msg. i searched for the solution of this and did recommend steps like xml renaming and other but none of them were helpful. please help me out here.

Error building Player: Win32Exception: ApplicationName='D:/sdk	ools\aapt.exe', CommandLine='package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "D:/sdk/platforms/android-16\android.jar" -F bin/resources.ap_ --extra-packages com.facebook.android -S "D:\Alphaman Android Try\Temp\StagingArea\android-libraries\facebook\res"', CurrentDirectory='Temp/StagingArea'

AAPT was moved from tools to build-tools a while ago, in an Android SDK update from Google.
Which version of Unity are you using? We fixed that for 4.5.2 (IIRC), please upgrade to the latest available Unity version.

Edit: I mixed up aapt and zipalign :frowning:
aapt error usually means an error with resources and manifest.