react from specific frequency

Hi
I’ve been doing some beats detection. Now I can detect beats, finally. I wanna ask how can make different gameobjects react while detecting specific frequency. For example, if I detect a sound range from 0-100hz I wanna adjust my first cube’s scale, something like that. Your helps would be appreciated.

Use GetSpectrumData, which does an FFT to get the amplitude of the signal at different frequency bands.

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