Well after making every new indie game developer mistake in the book (and inventing many new ones in the process) my first game React is finally available to play…
Originally planned as a four month learning project, it turned into several years of feature creep and trying to perfect & balance the finished article. But it’s been a rewarding journey for sure.
The trailer gives you a rough idea of game play (although it has nuances that aren’t easy to show)…
It’s available on all major platforms (yes, even Windows)…
React is offered as a free trial that includes 10 levels & 1 skill, but I plan on posting a small number of promo codes here (to unlock the full game) in the next few days, so keep an eye out if you like the look of it.
Lastly, I’d like to thank all those individuals (at Unity or otherwise) who helped answer my many rookie questions along the way, particularly @JeffDUnity3D
A new version of React is just starting to rollout to all three stores.
V1.0.6 [20th Oct 2021]
Added Frame Rate setting (Reduced/Optimal)
Balancing improvements to Level 1.10 & Level 2.3
Improvements to stability & performance
Updated credits
The new Frame Rate setting results in more consistent\stable framerates across all platforms, particularly iOS. Thanks @Tautvydas-Zilys for the advice with that