Reactive Inertia: A Space-themed Dogfighter (Kongregate Weekly Contest Entry)

Hey everybody, I’ve recently released a pet Unity project, which is now in 4th place on Kongregate’s weekly developer contest. Any support from fellow Unity users would be greatly appreciated!

Some background info: Reactive Inertia puts you in control of an Allied Frigate, defending the remaining Free Zones from the tyrany of the Thanatos Galactic Empire. Use your homing rockets, mines, nukes and flares to outwit and outfly the Imperial scum. Features a save system, upgrades, player naming, and a menu with vol control (seperate effects and music), mouse sensitivity and inversion control, as well as graphics options.

Here’s a link:


I will model a ship for you add me on skype leonardarmstead

Thanks, that sounds great to me! I’ll send a request right now

1125007--42505--$ImperialFrigate.gif
Here’s a screen grab of the new Imperial Frigate, courtesy of one Mr. Leonard Armstead. Isn’t she a thing of beauty?

Is it the second image in the OP?

It wasn’t showing for some reason when I first posted, but now it should be fixed.

Here are some updated screenshots now that I’ve changed the shields to a “second skin” system rather than a giant, view-blocking sphere. Also, some screens of the new upgrade system, which is getting more upgrades daily.