Read out Assetbundle's + variants.

Hey guys,

So i’m struggling to get this thing working, what i need to do is the following:

  1. Read out all the Asset bundles + variants
  2. Place those inside a list or something
  3. Based on how many and which asset bundle’s i have found, i need to create buttons.

The part i’m stuck with atm is step 1. How would i go and read those .manifest files? I tried doing it with the windows functions get directory, but i don’t think this is what i’m looking for. As Windows can read the file names and print them to the console, but in the long run, the idea is: Reading out all asset bundles, create buttons for every asset bundle. So i need to read out the asset bundle rather than just the file name.

Any help is greatly, greatly appreciated!

Anyone? :frowning: