Dear Unity devs, there’s currently a serious readability issue with multi-scenes in the hierarchy view. As a frame of reference, here’s how it looks like with a selected game object when you only have one scene open:
No problem spotting the selected object as it’s clearly highlighted.
Now here’s how it looks like when you have multiple scenes loaded in the editor:
As you can see, it’s really tricky to spot the selected object at a glance. You have to spend a moment to mentally filter out what clearly appears “selected” but in fact isn’t (the scenes themselves) before you can find the actual selected game object. And that’s a big workflow hindrance.
A way to mitigate the problem would be to add a color preference in Edit->Preferences->Color settings to let the user choose the color for either selected objects in the hierarchy or the color for scene headers (or both).
Thank you for reading this…