Me and my friend are making a RPG game in unity and we’ve already planned the ideas and everything for it. We understand it can take a very long time to make it, but it can be an on-going project as we have both started university and we have plenty of time (as neither of us have a job) to work on it together.
So far I have created a simple looking main menu which involves lerping and slerping the camera around. When the player clicks “play game” in the main menu, it shows 4 circles on the ground, which I have already put in place and the camera moves and focuses upon them when the player clicks on them.
What I want to do now is make it possible for the player to create a new character or edit a previous one. The plan is to have one text file for each slot which has about 50 or so lines each.
- line 1 shows what “class” the character is (mage, warrior etc.)
- line 2 shows the character’s level
- line 3 to line 10 or something around there shows what level each of the characters abilities are (for example a “5” on line 6 shows that the character has 5 levels in their 3rd ability)
- line 10 to line 20 shows what items the player has (where each item can have its own index, like a number 20 says a healing potion, for example) other lines can be added for other things like players location (which map they’re on and what x, y, z coordinates they have) and things yet to be thought of.
First i want to find out how to do the first line. I’ve already made 4 text files and put a few lines with different numbers in them for “testing”, but only the first one is important right now.