Reading datas from sound files


I'd like to know if there's a way to read datas of a sound file like Trapcode's Sound Keys does it for After Effect.


What do you mean exactly?, unity not have a lot of things about the changing a sound but it has a few things about changing the sound like: pitch, volume, etc..(all the basic things a sound needs) if you want to know more about the things that unity has about the audio there is:,,, and others you may find in the

Take a look at this question, where you can get the intensity of a range of frequencies.