Reading text files, .txt extension mandatory?

To be able to read a file as a TextAsset, does it have to have the .txt extension? Other files such as LWS are also text files but it seems like Unity disapproves :slight_smile:

Yes, as far as I know.

–Eric

Ok thanks.

Edit: Podperson’s post in this thread solves my problem:
http://forum.unity3d.com/viewtopic.php?t=12180