Real-time data visualization in Unity. Possible?

Hi there,

I am new to Unity and I am looking for a solution to visualize data (XYZ coordinates) in Unity in runtime.

Basically, we have a remote sensing network that can track the location of objects and out put the data. I want to visualize this data in Unity in real-time. Its like reconstructing the movement of the tracked objects in Unity simultaneously.

Does anyone know is Unity capable to do something like this? or any experience in similar process?

Many thanks in advance.

Think unity3d as a library. You can do whatever you want and integrate with any library. With Unity Free you could not directly access native (compiled dll for a driver, for example), but with c# you can do whatever you want, like use rest or sockets to connect in a server with the realtime data.

Please see this tutorial : - YouTube
Easy method to create 3D graph