Hello, so I have a problem that I can’t solve, I use Realtime GI and all objects with a LOD that turn white when they switch to LOD 1, do you have a solution?
Hello, I simply found the problem, since it’s static LOD in a scene you have to use Light Probes.
Source : Unity - Manual: Light Probes
The secondary use of light probes is to provide the lighting information for static scenery when that scenery is using Unity’s LOD system.*