Real time shadows Android Issue...


I’ve used real time shadows in my game targeting mobile devices.
It works fine on iOS, but works different across android devices.

I tested it on a phone, Samsung Alpha, it worked like a charm, as shown in phonescreenshot below.
But on hp 7 g2 android tablet, I get these weird lines as shown in tabletscreenshot below. I don’t understand how to fix those lines.

Please help46179-tabletscreenshot.png

Looks like you have multiple light sources.

  1. check rendering path (forward rendering / deffered lighting)
  2. check (increase) pixel light count
  3. check (increase) your shadow cascading (should be not the problem)

I’ve the same problem :frowning: any news ?

Increase Directional light’s “Bias” or make your gameObjects bigger