Real time shadows missing on android build

Hi all,

I have a scene I have build which has a single directional light with hard shadows enabled.

When I run this scene on my device and in bluestacks the shadows are missing. I’ve checked the quality settings and I am using a level that has shadows enabled. I am using Unity3D 5.1.1 .

What am I missing?

Thanks!

hi,
I am having same problem. I can see the shadows on my Mac. But when I deploy to iPad or Android the shadows are missing. Please let me know if you have found any solutions. I am using personal edition.
Thanks.