OK, working on a ski simulation, and have the terrain imported from Google Earth into a mesh, and have a skier with a script to ski down reasonably well. Now looking to add a snow like surface to my mountain mesh. Not sure why I can’t add this snow .mat file from the link below (which looks amazing) to my mesh. Do you need Unity Pro or something? I’m a noobie, so please use as few syllables as possible in your explanation.
- I’m sure it’s accidental, but you are posting in the wrong part of the forum - Support or SHaders would be more appropriate.
- It’s not a texture map, it looks like it is Vue .mat material description file, which I don’t think you can import into Unity.
Vue’s .mat’s don’t work in unity because they’re procedurally generated, and unity can only use images in materials. If you’re looking for a good snow texture, there’s always cgtextures.com or the snow texture in the terrain asset pack (which can be downloaded on the resources page of the unity website).
No, you can have procedurally generated content. Materials, shaders, and textures are separate things; you can use a material in Unity that has a shader which creates images using procedural generation on the GPU. But all materials must be created in Unity and can’t be imported from anything else.
–Eric
Thank you to all who responded - very helpful, will download the asset pack then!