Quite far into a unity project and I’m ready to start replacing my GUI Text’s with a custom drawn bitmap font, but I’m left scratching my head as to how to do this - I’ve read so many different guides and instructions that I’m just plain confused.
I want to draw the font from scratch in photoshop and bring it in with transparency, I have no need to edit or start with a template (I know some people seem to be generating templates from TTF’s to begin with) - also I’m not using UnityGUI - just Gui Text objects.
Can anyone point me towards any official documentation or guides on how to do this?