Really confused about bitmap fonts...

Quite far into a unity project and I’m ready to start replacing my GUI Text’s with a custom drawn bitmap font, but I’m left scratching my head as to how to do this - I’ve read so many different guides and instructions that I’m just plain confused.

I want to draw the font from scratch in photoshop and bring it in with transparency, I have no need to edit or start with a template (I know some people seem to be generating templates from TTF’s to begin with) - also I’m not using UnityGUI - just Gui Text objects.

Can anyone point me towards any official documentation or guides on how to do this?

I don’t think there is any official documentation, just the 3rd party tutorials for getting custom bitmap fonts working.
Good news is they work fine with GuiText objects, if you were using the UnityGUI you’d be totally out of luck.

It’s crazy that you have to use something like EZGui to then get any functionality.

Thanks for info callahan.