Really weird issue....not clearing each frame and showing black

I cannot figure out what happened. Everything was running fine yesterday.

I have an app that uses the camera, and instead of showing the camera feed it now shows all black, except where there are 2 buttons, I can see the camera feed on the button texture only…as I move the camera around I get a 100x200 view of what’s behind the “black screen”.

Then when it spawns models, they’re on the black screen but you can see every frame, it doesn’t clear so they become thousands of different poses as they play their animations and each frame is still there on screen turning into a crazy mess…

One of the buttons visible is to snap a screenshot and it works, it doesn’t show the black part…also there’s a guitexture that shows the path the image was saved and it updates when you press the button…

Any ideas???

This is what it looks like after the monsters spawn on top of the black foreground…

What causes this!!!

Make sure that your camera’s culling mask is not set to the buttons’ layer only. Also check the Clear Flags setting.

You most likely have a camera which you use to show the UI. Which is good. Is that by design or just by accident?
You will need a second camera though to render the rest of the world (culling mask set to everything but the layer the UI resides in, plus clear flags set to SkyBox).