The whole project (cross platform app) is not finished but we decided to narrow down some shots and make a small tech demo showing off Unity 5 capabilities. I hope you guys enjoy it and if you have any questions, comments or critics we would love to hear them.
Impressive! I really like the overall quality
What would you say is the most important thing to achieve this high quality render in unity?
Patience when baking lightmaps ![]()
Okey. Is the furniture baked aswell? And what lightmap parameters are you using? ![]()
Everything is baked, lightmap settings are just the default ones with finalgather.
Ok thanks ![]()