Hello.
Not sure where to post this question so I posted here:
Ok, So I want to do realtime extrusion/contortions of meshes in game.
Im trying to create something similar to Fijuu.com
inside of unity.
I already have the realtime sound generation part taken care of with a UPD send and receive in both Unity and Max/msp. In its current state will just rotate and scale an object in Unity.
I want to do realtime extrusions and FX like in the fijuu videos with user control.
Any ideas?
:?: