Hi Guys,
I was looking for the solution a long time and could find nothing. Any advise or helpful links would be nice.
I have checked only precomputed GI, no Baked GI
I have a square room where walls marked static and GI works very nice but ingame player is able to buy new wallpapers and so the realtime GI is needed to build again. is it possible to rebuild it within code even if it takes long, since it is not often happening.
this way we set the new wallpaper.
wall.GetComponent().material.mainTexture = texture