I’m making a game with realtime lightning, but there’s message popup that realtime GI will be deprecated with Enlighten. I’m not sure if I will finish my game before deprecation date, so what alternative do I have?
See Enlighten deprecation and replacement solution :
- The
2020 LTS
will be the last version to contain Enlighten functionality for the built-in renderer, and it is fully removed in2021.1
. - Projects authored with HDRP Enlighten functionality will continue to be supported as it currently exists today (as-is, with no new platform support) in
2019 LTS
, with full removal of Enlighten functionality from HDRP in2020.1
.
That means:
- If you want to use Enlighten via the built-in renderer right now, use versions up to
2020.1
. - For the HDRP, your only option is to use versions up to
2019 LTS
(2019.4).
Thanks for the reply!
So if I understand it right, Unity will not remove Enlighten from previous versions?
Yeah, it just won’t be included in future Unity versions.
As for alternatives, Unity will bring stable Ray-Traced Global Illumination to the HDRP in 2021.1
- with Screen-Space Global Illumination (SSGI) as a fallback for non-RTX developers/gamers (see here).
You can try out Ray Tracing in Unity 2019.3 and higher already - it’s in Preview:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.0/manual/Ray-Tracing-Getting-Started.html
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To be honest, there is no alternative.