So I’m lost…
I have a scene set up with realtime lighting, and up until the latest version of Unity everything has been going great. But for some reason with this latest update my lighting stutters. Now my biggest problem is some shadows stutter when the camera rotates, and others when the object they are being cast onto rotates.
Here’s a video of the problem - 1
Here’s my current quality, light, and camera settings -
QUALITY
,
LIGHT
,
CAMERA
If any one could help me solve this problem, or point me in the right direction that would be awesome.
Thanks.