Realtime Lightmaps missing in the build

I am trying to create a build for a scene in LTS Unity 2021.3.16f1 using URP, I am using Realtime lightmaps for GI and Everything looks fine in the editor but in the build the Realtime lightmaps are missing, I am building for Windows x64 and using dx11 api

I’ve also tried upgrading to 2021.3.3 still didn’t work.

I’ve also tried with all lightmodes selected

bump - how it looks