Hi Everyone!
I have a ring/torus that i want to animate (not with collisions or physics or anything) along a spline. Note that i don’t want to have todo this manually in blender by rigging it because i need this to be different for every case i need and that would take too long. I’m looking for suggestions on how to create a spline path for it to follow, and also how to get it to bend+twist to follow the path in realtime.
