Realtime reflection probes does not bake

Unity 2019.3.0f1 (also in 20193.0b12), HDRP 7.1.5

Realtime reflection probes will not bake (“Probe not baked yet”), a bit random, some probes bake, but most doesn’t…

Appreciate any help with this, thanks!

Multiple realtime reflections probe in one active scene is an overkill. Perhaps it stopped updating becauss it can handle to update so many cube maps.

The probes are not updated every frame, only when changing lightsetting etc. (updated on demand)

I have found out a little bit more, seems like probes are only baked when camera is inside probes volume.

Something went wrong with 2019.3f1, even custom probes don’t apply until a pause the game and click on probe

I am experiencing it in both 2019.3.0f1 and 2019.3.0b12