Realtime shadows + Ambient occlusion

Hi, i have a question with realtime shadows:

I completed the “Bake” ambient lighting with occlusion and works perfectly.

When I activate the shadows, objects that have not bake (non static) do not cast shadows.

How I can make the bake of the ambient occlusion with the realtime shadows?

I hope I explained well

Thanks

Make sure you’re using a directional light, and set in the inspector to realtime and shadows - hard. In the player settings you’ll need to click on tab for web player > other settings make sure the render path is set to forward rendering.