rebinding keyboard in game, what's the best approach in 2020?

i searched for info about how to set up user key rebindings (via an in game options menu like all games have) and the only stuff i could find was from 2015 and contained numerous broken links.

what is the best way in the unity 2019 to edit and use key binding in a clean and consistent way.

thanks

If you can afford it, I’d highly recommend the Rewired Asset on the Unity Asset Store (currently $45 I think). I’ve no affiliation with them, but found it to be way better (and easier to use) for user input and rebindings than Unity’s own solution.

You can take a look at Rewired using the free trial version to perform your evaluation.

https://guavaman.com/projects/rewired/trial.html

Are you talking about the old input system, or the new one? The new one has support for action rebinding built-in.

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