Is that possible to rebuild already existed assetBundle, that was previosly builded for another platform without any native assets?
I have several assetBundles (without native assets) for Standalone target and I want to launch them on another platforms. It think that I need to “rebuild” thems, but it seems there is no way to do this without native assets.
So you lost your Unity project? Or did you delete your assets from your Unity project? Both cases seems kinda strange. But to answer the question, no, there’s no officially supported way to extract the assets out of an assetbundle. Hopefully you don’t try to take assets that aren’t yours in the first place… ![]()