Hello to all
I am developing a game that uses mainly buttons.
At some point in my game, players have to choose teammates. What I did to achieve this is that I created a prefab of a game object (which contains a text and a button, the text is the name of the player and the button is the button that allows to select my teammate)
When the game starts, for each player who is not a team leader, an instance of my prefab will be created and specify for each person his name.
My problem is that I don’t see how to differentiate between my players when I click on the button to select them.
I’m going to clarify: since the instances are all clones, if I put a function when I click on my button ( like, Debug.Log("I select player " + IDplayer); ) how can the function make the difference between all the buttons and therefore the players.
If you have a solution I’m interested.
Thank you!