Using the NetworkManagerHud, I started a match. When a player drops, I tried to reconnect him/her to the same match and got the error: The key already in the dictionary…
Is it even possible to reconnect to a match when using the matchmaker?
Using the NetworkManagerHud, I started a match. When a player drops, I tried to reconnect him/her to the same match and got the error: The key already in the dictionary…
Is it even possible to reconnect to a match when using the matchmaker?
Make sure you’re on the most recent version of Unity. It could be a bug if you’re using code provided by Unity or if you’ve coded it correctly.