Record and playback of azure kinect feed

Hello, I am about to start working on recording and playback of an azure Kinect feed in Unity. I don’t want to reinvent the wheel though. My end goal is to save a n second stream of color and depth data to file(s) and play it back feeding it into a VFX effect. Any solutions already out there?

Implemented it

Happy to share my solution with anyone in need for this

What kinect sensor are you using because I have an xbox 360 kinect and I’d love to know more on how to use it in unity

Hi Oddruud! I am having so much trouble with this. I can stream my Kinect feed in Unity and in k4aviewer, but I can’t find any solutions for capturing a stream and the command prompts for the k4arecorder are not working for me (Azure Kinect DK recorder | Microsoft Learn).

I would like to record myself (volumetric / point cloud) to use with VFX. Could you share how you accomplished this? Thank you!