I’m trying to make a feature for my Unity3D developed app.This feature needs to simultaneously record and send in small chunks the audio.
For example:
- I record 2 minutes of audio
- I need to send this audio chopped in chunks of 30 seconds.
- But when I chop audio this add a little extra time with blank audio, I guess it is due a start and stop microphone.
Is there any way to record audio at the same time as chopping it and sending it?
I need a suitable solution for Android, PC and iOs, if possible.
Thanks