Has anyone else had problems with recorder failing to open a file to write?
I am creating an animation using Unity (on Windows). I hit “Play” to create all the animation clips. Sometimes I hit “Stop” half way through, fix a problem, hit “Play” again, but it fails on a file because it is locked. I suspect this is causing the output file to not be closed immediately. Sometimes I get an error that it failed to open the file to write because it is locked. When I go to Windows Explorer and try to delete the file it says Unity has it locked. I am guessing resources have not been cleaned up somehow reliably.
But I cannot repeat it reliably. Sometimes I just hit Stop and Play again and it works the second time. Other times I exit and restart Unity and that clears the problem up. Not sure if worth reporting a bug report since I have not been able to reliably repeat it. Just wondering if other people had hit it. Restarting Unity is my most reliable workaround.