Hiya, I know there are a couple of posts for this but I couldn’t find one that works in C#. I’m using a plugin that’s entirely in C# so no it can’t be in javascript.
I’m making a piano game and I’m struggling to find out how to record the sound from an audio source and save to .wav.
It feels like it’s simple but I must be pretty thick since I can’t find the answer. Perhaps an audiolistener that saves the output to a file?
I’ve seen this
https://forum.unity.com/threads/writing-audiolistener-getoutputdata-to-wav-problem.119295/
But it’s in javascript.
Can anyone help? Thanks!