Recording FPS Question

Just a quick question, If my scene runs at 30fps am I not able to record at 60fps ?

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Hello,

If you are using Recorder package yes you can have a video file that plays in 60 fps with a game running at 30 (Or less). Normally if you are using unity components like rigid body, animation, timeline… everything will be rescaled to match your video speed.

There are a couple of guidelines to follow if you have custom scripts:

  • Be sure to use delta-time to change a value.
  • If you are using accumulation don’t use Time.framecount. If you do make sure to divide it by the number of accumulation samples. Because every subframe will be added as a frame.

Hope this helps :slight_smile: