Hi, I have a problem with RectMask2D functionality in Build but everything is fine in Editor.
Unity 2019.1.10f1
WebGL build:
Editor:
Hi, I have a problem with RectMask2D functionality in Build but everything is fine in Editor.
Unity 2019.1.10f1
WebGL build:
Editor:
Anyone from @ team?
See Unity Issue Tracker - [WebGL] RectMask2D does not mask for a workaround.
I’ve seen this before and switched to using the Mask component and it works fine.
Mask is working but I wanted to switch to RectMask2D to get better performance.