RectTranform values changing when Prefab is Instantiated

When I change a value in my prefab to something like 1080, when I run it the value in the prefab and in the scene gets changed to 1. It is always just the first number. So, 25 just becomes 2. I can’t seem to find a way around this, and it was working in previous version.

I am not sure if I am doing something wrong, or even how I would trouble shoot this.

Thank you.