Hey all,
Does anyone know how fishing line is made in RDR2 ? I want to implement it in my game and I don’t know where to start.
Hey all,
Does anyone know how fishing line is made in RDR2 ? I want to implement it in my game and I don’t know where to start.
THe line and the fishing rod should be skinned meshes. THe line might need to be more dynamic than that but its a start. For the rod you can use splines or even CCD IK to get it to bend correctly to the force aplied.
Can the line slack then its a bit more work but you can use splines / CCD here too.
You need to play around with different approuches. If the line need to interact with collision than its much more involved.