Red vision

I have a script of player´s life
100%
0% dead
How can i put a red vision camera when player have 0% life?
:roll_eyes:
Bye
Thank´s for any help…

If you have Pro, I’m sure you can do it in post.

If not, do it “old school” by putting a giant alpha’d red texture in front of the camera. I mean, once you’re dead, who cares about framerate/overdraw, right? :wink:

Create a texture with alpha chanell (.psd, .png…) and then:

http://unity3d.com/support/documentation/ScriptReference/30_search.html?q=GUI.DrawTexture