I was wanting to install Unity onto my laptop so I could take it to a few places and get people’s input on my game so far.
However, when I actually tried it out, I found I had really crappy framerate; I guess the laptop I have is just not powerful enough.
Ironically, I’m not running much. It’s a 2D game with only a small amount of nondescript sprites. But it is also running the whole framework of the editor as well. (Perhaps I could create a standalone executable, but I want to be able to tweak various variables on the fly to get opinions on different options.) I’ve also noticed that my framerate gets even worse when I have the player object selected.
Is there a way I can reduce the settings or cut out some options so that I can get a smoother performance from my game? Something I can do to cut some fat and get this to run faster?