reducing the size of my game

Hey Folks…

We are developing a 3D action Side scroll using UNITY3D.We had come up with a part which is a perspective view of an FPS of one level in our game.We have built the exe just in case to have an idea of the overall game size,if we are not wrong it might go beyond 4gb.

Kindly help us with the techniques that are used to reduce the size of our game.We have developed the 3D models textures and animations in MAYA and are exporting them into fbx format onto UNITY.

Kindly help us in fixing this ambiguity of file size,no doubt it is one heck of an issue especially when it comes to the overall size of the game.FYI the game has 15 levels.

Thank you so much in advance.

Siddhartha

Texture size, Textures Format, There is nothing much you can do about project size. What is limiting you size? There is not much you can do about your Models and the size of them. FBX is standard for Unity as the model format. More polygons in your 3d model assets will increase the file size of them but if you want a high graphical game there is not much you can do. Scripts will not effect the project size.

As I said, there is not much you can do bar erase the unnecessary and reduce texture size with different image formats.

Refer to this as well
http://unity3d.com/support/documentation/Manual/Reducing%20File%20size.html

Peace,