Hey Folks…
We are developing a 3D action Side scroll using UNITY3D.We had come up with a part which is a perspective view of an FPS of one level in our game.We have built the exe just in case to have an idea of the overall game size,if we are not wrong it might go beyond 4gb.
Kindly help us with the techniques that are used to reduce the size of our game.We have developed the 3D models textures and animations in MAYA and are exporting them into fbx format onto UNITY.
Kindly help us in fixing this ambiguity of file size,no doubt it is one heck of an issue especially when it comes to the overall size of the game.FYI the game has 15 levels.
Thank you so much in advance.
Siddhartha