Hi,
I have added the Localization package to replace my old SmartLocalization asset and it is good, but it often causes this exception. It generally happens after I load an Addressable prefab. I can work without issue for a few minutes, but once it starts, it keeps happening.
Any way around it ? I have an urgent update to release and it can’t wait. Thanks
Exception: Reentering the Update method is not allowed. This can happen when calling WaitForCompletion on an operation while inside of a callback.
UnityEngine.ResourceManagement.ResourceManager.Update (System.Single unscaledDeltaTime) (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceManager.cs:1080)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject].WaitForCompletion () (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationHandle.cs:200)
UnityEngine.Localization.Settings.LocalizedStringDatabase.GetLocalizedString (UnityEngine.Localization.Tables.TableReference tableReference, UnityEngine.Localization.Tables.TableEntryReference tableEntryReference, System.Collections.Generic.IList`1[T] arguments, UnityEngine.Localization.Locale locale, UnityEngine.Localization.Settings.FallbackBehavior fallbackBehavior) (at Library/PackageCache/com.unity.localization@1.3.2/Runtime/Settings/Database/LocalizedStringDatabase.cs:241)
UnityEngine.Localization.Settings.LocalizedStringDatabase.GetLocalizedString (UnityEngine.Localization.Tables.TableReference tableReference, UnityEngine.Localization.Tables.TableEntryReference tableEntryReference, UnityEngine.Localization.Locale locale, UnityEngine.Localization.Settings.FallbackBehavior fallbackBehavior, System.Object[] arguments) (at Library/PackageCache/com.unity.localization@1.3.2/Runtime/Settings/Database/LocalizedStringDatabase.cs:189)
Langues.t (System.String s) (at Assets/Scripts/Managers/Langues.cs:34)
AncientGames.Market2.SetupColumn () (at Assets/Scripts/Menus/Market2.cs:92)
AncientGames.Market2.UpdateAll (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at Assets/Scripts/Menus/Market2.cs:69)
DelegateList`1[T].Invoke (T res) (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:73)
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)