Hi There,
So I’m trying to use System.Speech in my code. I’ve gone into monodevelop and right clicked on references and edited references. Therein I found the desired library and included it and it now shows in the list of references.
Added a using System.Speech.Synthesis and built it successfully. I then went to run my game and it would not execute suggesting I am missing an assembly reference.
If I save and quit both Monodevelop and Unity, next time I enter monodevelop System.Speech is no longer in the references.
What am I doing wrong? Do I need to import the System.Speech DLL as an asset or something? I must stress I have as yet done nothing but attempt to pull in the library so at this point I don’t even know if it will work when I have finished that!
Any help would be gratefully received.
Trevor