ReferenceError: _GetBrowserQueryString is not defined

I got this error in javascript console when open my WebGL Unity build. I created a folder named “Plugins” and put inside a file with .jslib extension with next code:

And the file has a check WebGL.

The code that uses this plugin is below:

Unity 2021 and earlier cannot use ES6 syntax.
Unity 2021 and earlier cannot use ES6 syntax in .jslib. So try changing

 GetBrowserQueryString: () => {

to

 GetBrowserQueryString: function() {

modify the other parts where the arrow function is used in the same way.
.

I already figured it out, but thanks anyway :slight_smile: