I have two different scripts. The first script is a simple button that is looking for a clicked. And if it is clicked, to set a boolean that is within it.
public class Seated : MonoBehaviour
{
public bool isSeated=false;
public void clicked()
{
isSeated = true;
Debug.Log(“Was clicked.”);
}
}
Now, the error I am not getting anything as a “void” cannot return anything. When I change the clicked() to a bool, I can’t get it to work properly with the inspector to show that isSeated has been clicked.
When referencing it on the other script, it looks like:
- private Seated seated;
seated = GetComponent();
if(seated.isSeated == true && Drinks.drinksOrdered != true||Drinks.drinksOrdered != false && seated.isSeated == false)
{
timer += Time.deltaTime * 1;
}
Where am I going wrong? I am sorry if I have asked for this incorrectly. I appreciate the help, guys && gals.
Thanks!